TIELT Screenshots

Here we display a few sample screenshots of TIELT's user interface. For more information, please consult our list of TIELT-related documents.
The screenshot above shows TIELT just after startup on a Windows XP machine. The window to the left is referred to as the "blackboard", and it is used to view the current environment of the knowledge bases. The window to the right is the main TIELT window, which is used for editing the knowledge bases. A column of buttons along the left side allows the user to select a model (or knowledge base) to edit, and the row of tabs across the top allows the user to navigate areas of a knowledge base.
The Task dialog (shown at left) is used for describing a task to be performed during a particular game. Methods provide alternatives for fulfilling the requirements of a particular task. This type of agent model is referred to as a TMK model.
The window shown to the right specifies how to reformat an object as a string to pass over a stream interface, such as TCP/IP or Standard I/O.
The window shown above displays a function used in describing chess; it takes a piece object and a location object as parameters, and returns a boolean value which indicates whether that piece can be moved in the fashion of a bishop to that location. The code is created by dragging and dropping variables and functions into place.